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S32 SDK
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SDK can be used in two ways: bundled in S32 Design Studio and standalone.
S32 SDK is delivered bundled in the S32 Design Studio. In this case it’s already configured and ready to use.
S32 SDK is also delivered through a standalone installer. Using the standalone installer is recommended when using a compiler which is not supported in S32 Design Studio or when the graphical interface is not required. In this case the installer can configure an existing S32 Design Studio to use the configuration files delivered in the installer.
If the integration with the S32 Design Studio is not needed the path to S32 Design Studio can be left empty – and in this case only the S32 SDK will be installed and configured.
The installer does the following things in background:
Use “uninst.exe” to uninstall the SDK.
Note: If you want to reinstall the SDK please use a clean copy of S32DS. When you uninstall this does not delete the copied files (ex: Config_01.pez), so a clean copy is needed.