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µVision User's Guide

About µVision User Interface Creating Applications Debugging Start Debugging Start Energy Measurement without Debug Application Program Execution Debug Windows and Dialogs Breakpoints Window Call Stack and Locals Window Code Coverage Command Window Component Viewer Disassembly Window Event Recorder Setup Event Recorder Event Recorder Window Events Filtering Event Statistics Window Event Viewer Execution Profiler Instruction Trace Window System Analyzer Usage tips Restrictions Logic Analyzer Setup Setup in Detail Restrictions Cortex-M Trace Configuration Memory Map Memory Window Performance Analyzer Registers Window Serial Window Debug (printf) Viewer Symbols Window System Viewer Adding System Viewer Windows System and Thread Viewer Thread States Toolbox Trace Data Window Trace Navigation Trace Exceptions Event Counters ULINKplus Window Watch Window Core Peripherals Cortex-M0 and Cortex-M0+ Nested Vector Interrupt Controller System Control and Configuration System Tick Timer Fault Reports (Cortex-M0+ only) Cortex-M3, Cortex-M4, and Cortex-M7 Nested Vector Interrupt Controller System Control and Configuration System Tick Timer Fault Reports Memory Protection Unit Cortex-M23 and Cortex-M33 Nested Vector Interrupt Controller System Control and Configuration System Tick Timer Fault Reports Memory Protection Unit Security Attribution Unit Debug Scripting Expressions Constants System Variables Peripheral Variables I/O Ports Serial Ports Program Variables (Symbols) Fully Qualified Symbols Non-Qualified Symbols Literal Symbols Using Symbols Line Numbers Bit Addresses Type Specifications Operators Differences between µVision and C Expression Examples Code and Data Trace (Cortex-M) Trace Features Configuring Trace Tracepoint Expressions Tracepoint Intrinsics Tracepoint Limitations Tracepoint Marks Tips and Tricks Review Peripherals and CPU Configuration Simulate I/O Ports Simulate Interrupts and Clock Inputs Simulate external I/O Devices Assign Serial I/O to a PC COM Port Check Illegal Memory Access Command Input from File Preset I/O Ports or Memory Contents Write Debug Output to a File Keyboard Shortcuts TPIU Initialization after RESET (Cortex-M) Prevent Opening Files Show Japanese Messages Debug Commands Debug Functions Simulation Flash Programming Dialogs Utilities Command Line Example Programs Appendix

Fully Qualified Symbols

Fully Qualified Symbols are identified through a unique string, which can include the:

  • Name of Executable identifying the application.
  • [\path]/ModName identifying the module of the application.
  • FuncName identifying the function in the module.
  • Identifier, which can be one of the following:
    • LineNum identifying the source code line number.
    • SymName identifying the name of the symbol.

You can drag and drop symbols from the Symbol Window to the Command Window to get the fully qualified symbol name.

Examples

Fully Qualified Symbol Name Identifies the ...
\Blinky.c\TIMER0_Handler ... function symbol TIMER0_Handler in the module Blinky.c.
\Blinky.c\TIMER0_Handler\ticks ... local symbol ticks of the function TIMER0_Handler in the module Blinky.c.
\Blinky.c\LEDOn ... global symbol LEDOn in the module Blinky.c.
\Blinky.c\22 ... line number 22 in the module Blinky.c.
\Blinky.c\main\tsc_state.x ... the member symbol x of the structure tsc_state in the function main from module Blinky.c.
\Blinky.c\tsc_arr[0] ... the first element of the array symbol tsc_arr in the module Blinky.c.
\../outer src/stdout_USART.c ... the module stdout_USART.c located in the folder outer src, which is placed outside and on the same level as the project folder. The path uses the relative notation \../outer src.
\\BlinkyApp\C:/Keil_v5/ARM/PACK/.../Buttons.c ... the module Buttons.c addressed with an absolute path \C:/Keil_v5/ARM/PACK (/.../ - is a placeholder to shorten the string in here), for the executable \\BlinkyApp.

See also:

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