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The LJMP instruction transfers program execution to the specified 16-bit address. The PC is loaded with the high-order and low-order bytes of the address from the second and third bytes of this instruction respectively. No flags are affected by this instruction.

See Also: AJMP, SJMP

LJMP addr16
C AC F0 RS1 RS0 OV   P
Bytes 3
Cycles 2
00000010 A15-A8 A7-A0
PC = addr16

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