Compiler Reference GuideConventions and Feedback Introduction Compiler Command-line Options Language Extensions Preprocessor extensions #assert #include_next #unassert #warning C99 language features available in C90 // comments Subscripting struct Flexible array members C99 language features available in C++ and C90 Variadic macros long long restrict Hexadecimal floats Standard C language extensions Constant expressions Array and pointer extensions Block scope function declarations Dollar signs in identifiers Top-level declarations Benign redeclarations External entities Function prototypes Standard C++ language extensions ? operator Declaration of a class member friend Read/write constants Scalar type constants Specialization of nonmember function templates Type conversions Standard C and Standard C++ language extensions Address of a register variable Arguments to functions Anonymous classes, structures and unions Assembler labels Empty declaration Hexadecimal floating-point constants Incomplete enums Integral type extensions Label definitions Long float Nonstatic local variables Structure, union, enum, and bitfield extensions Compiler-specific Features C and C++ Implementation Details Semihosting ARMv6 SIMD Instruction Intrinsics Via File Syntax Standard C Implementation Definition Standard C++ Implementation Definition C and C++ Compiler Implementation Limits
Compiler Reference Guide
The ARM compiler supports 64-bit integer types through the
type specifiers long long and unsigned long long.
They behave analogously to long and unsigned
long with respect to the usual arithmetic conversions.
Integer constants can have:
Also, a plain integer constant is of type long long or unsigned long long if its value is large enough. There is a warning message from the compiler indicating the change. For example, in strict 1990 ISO Standard C 2147483648 has type unsigned long. In ARM C and C++ it has the type long long. One consequence of this is the value of an expression such as:
2147483648 > -1
This expression evaluates to 0 in strict C and C++, and to 1 in ARM C and C++.
The long long types are accommodated in the usual arithmetic conversions.