 RealView Compiler User's Guide |
|
| Differences between inline and embedded assembly code6.4. Differences between inline and embedded assembly codeThere are differences between the way inline and embedded assembly is compiled: Inline assembly code uses a high‑level of processor abstraction, and is integrated with the C and C++ code during code generation. Therefore, the compiler optimizes the C and C++ code, and the assembly code together. Unlike inline assembly code, embedded assembly code is assembled separately from the C and C++ code to produce a compiled object that is then combined with the object from the compilation of the C or C++ source. Inline assembly code can be inlined by the compiler, but embedded assembly code cannot be inlined, either implicitly or explicitly.
Table 6.1 summarizes the main differences between inline assembler and embedded assembler. Table 6.1. Differences between inline and embedded assembler | Feature | Embedded assembler | Inline assembler |
|---|
| Instruction set | ARM and Thumb. | ARM only. | | ARM assembler directives | All supported. | None supported. | | ARMv6 instructions | All supported. | Supports only the media instructions. | | C/C++ expressions | Constant expressions only. | Full C/C++ expressions. | | Optimization of assembly code | No optimization. | Full optimization. | | Inlining | Never. | Possible. | | Register access | Specified physical registers are used. You can also use PC, LR and SP. | Uses virtual registers (see Virtual registers). Using sp (r13), lr (r14), and pc (r15) gives an error. See Legacy inline assembler that accesses sp, lr, or pc. | | Return instructions | You must add them in your code. | Generated automatically. (The BX , BXJ, and BLX instructions are not supported.) | BKPT instruction | Supported directly. | Not supported. |
See also Differences between expressions in embedded assembly and C or C++. |
|