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Read-Only Author Software Engineer Posted 1-Jun-2009 16:12 GMT Toolset ARM |  Run in debug mode, but fail after burn into Flash Software Engineer I'm using ARM MDK to develop TMS470 applications. Everything works in debug mode with ULINK2. I burn the image into internal flash. But it just can't work. Anyone has exp on such case? | | Read-Only Author Code Minkey Posted 1-Jun-2009 16:24 GMT Toolset ARM |  Anyone has exp on such case? Code Minkey No, I just type in the code and let other people test it. Minkey. | | Read-Only Author Tamir Michael Posted 1-Jun-2009 16:41 GMT Toolset ARM |  RE: Run in debug mode, but fail after burn into Flash Tamir Michael I burn the image into internal flash. But it just can't work. How do you know that? | | Read-Only Author Software Engineer Posted 1-Jun-2009 16:43 GMT Toolset ARM |  RE: Run in debug mode, but fail after burn into Flash Software Engineer I have leds turned on to show the function present | | Read-Only Author Software Engineer Posted 9-Jun-2009 21:38 GMT Toolset ARM |  RE: Run in debug mode, but fail after burn into Flash Software Engineer this issue fixed. the problem is from startup code. To make it run standalone, we have to init the RW, ZI with the right memory map. Usually, it is done by the runtime lib __main. But our project have to be done by ourselves. I guess in debug run. The host/debugger init the RW, ZI regions even without the keil runtime init __main. That's why we can run without right startup. | | Read-Only Author Hans-Bernhard Broeker Posted 9-Jun-2009 22:27 GMT Toolset ARM |  RE: Run in debug mode, but fail after burn into Flash Hans-Bernhard Broeker But our project have to be done by ourselves. Huh? What kind of argument is that supposed to be? What does you doing your own project have to do with letting the compiler do its job? | |
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