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UV4GUIClient/stdafx.h

00001 // stdafx.h : include file for standard system include files,
00002 // or project specific include files that are used frequently, but
00003 // are changed infrequently
00004 //
00005 
00006 #if _MSC_VER >= 1000
00007 #pragma once
00008 #endif // _MSC_VER >= 1000
00009 
00010 #define VC_EXTRALEAN        // Exclude rarely-used stuff from Windows headers
00011 
00012 #include "..\targetver.h"   // Include the project targetver.h
00013 
00014 #include <afxcontrolbars.h>
00015 
00016 #include <afxwin.h>         // MFC core and standard components
00017 #include <afxext.h>         // MFC extensions
00018 #include <afxdisp.h>        // MFC OLE automation classes
00019 #ifndef _AFX_NO_AFXCMN_SUPPORT
00020 #include <afxcmn.h>         // MFC support for Windows Common Controls
00021 #endif // _AFX_NO_AFXCMN_SUPPORT
00022 #include <afxtempl.h>
00023 #include <afx.h>
00024 
00025 #if 0
00026 #include "targetver.h"
00027 
00028 #define WIN32_LEAN_AND_MEAN             // Exclude rarely-used stuff from Windows headers
00029 #define _ATL_CSTRING_EXPLICIT_CONSTRUCTORS      // some CString constructors will be explicit
00030 
00031 #ifndef VC_EXTRALEAN
00032 #define VC_EXTRALEAN            // Exclude rarely-used stuff from Windows headers
00033 #endif
00034 
00035 #include <afx.h>
00036 #include <afxwin.h>         // MFC core and standard components
00037 #endif
00038 
00039 
00040 // TODO: reference additional headers your program requires here

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